Play and rate: https://ldjam.com/events/ludum-dare/41/marco-polo

]]>$$g = 1 – m \, ,$$

$$m = 1 – g \, .$$

The exponent is given by

$$e = \frac{2}{m^2} – 2$$

or

$$e = \frac{2}{{(1 – g)}^2} – 2 \, .$$

The BRDF is

$$ f_r(\omega_i, \omega_o) = \pi \frac{F(\omega_i \cdot \omega_h) D(\omega_i) G_2(\omega_i \cdot \omega_g, \omega_o \cdot \omega_g)}{4 (\omega_i \cdot \omega_g) (\omega_o \cdot \omega_g)}$$

where Blinn-Phong is given by

$$ D_{\mathrm{Blinn-Phong}}(\omega_i, \omega_h, e) = \frac{e+2}{2\pi} (\omega_i \cdot \omega_h)^e $$

and the resulting specular illumination is given by

$$ \mathbf{L}_o = f_r(\omega_i, \omega_o) \mathbf{L}_i (\omega_i) \mathbf{V}_i (\omega_i) (\omega_g \cdot \omega_i) \, . $$

NTSC

PAL

]]>https://www.mfactorgames.com/games/1hgj_102

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To play **The Last Button**, please go to the following link. To see other games from One Hour Game Jam 101, go to www.onehourgamejam.com.

I have already been practicing making music in 10 minutes or less. Several times this week, the composing bug hit me and I’m confident of putting something together in 15 minutes. But either workflow has something to do with it or being distracted by sound design is.

I have recently taken a sampling approach to this problem. Ableton Live has been the tool of choice lately and recording clips and then sequencing them is very time effective. It is very important to decide what core set of sounds will be needed so that the note entry takes up most of the time. Using an APC40mkii is then very easy to record the sequence of clips using its scene launch capability.

For this weekend, the computer will be set up just for that. The hardware synthesizers will be configured and ready to go and all the tracks will be set to record their respective sounds. The mastering track will be set so exporting the master audio is streamlined.

It’ll be exciting to see what this weekends compo will bring out musically. Can’t wait… In the meantime, warming up to the 21 day challenge, lets dust off the game engine.

]]>So what will be different? Well, I think it will be focused a bit more focused and concentrated on what I’m working on. I’d like at some point to do more game and graphics themed posts. Before, I’d stick everything about anything here. So, that’ll be different.

Well, that’s all for this first post.

Have a great day! =^D

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